SENIOR ARTIST

With more than a decade of experience under my belt, I´ve worked on a variety of projects and I make sure to bring passion, curiosity, and enthusiasm to each one of them. I´m used to work with big and small studios and I am quick to adapt and work efficiently as part of a team or on my own. As a senior artist, I bring a wealth of experience to the table. This includes IP development, creating style guides in early development phases, concept art and UI/UX in full production, as well as marketing support. I´ve been creating otherworldly designs for so long, I practically have a passport to Narnia! You can get in contact with my wardrobe via:

thedesigns@outlook.de

2023

DUNE AWAKENING – Coming Soon

2022

DUNE AWAKENING – Coming Soon

2021

EVILLE – Role: Marketing

FOG & SILVER – Role: Concept Art  I  Style Guide

2020

FOG & SILVER – Role: Concept Art  I  Style Guide

COMANCHE – Role: Concept Art   I   UI/UX   I   Marketing   I   Style Guide

CYBERPUNK 2077: PHOENIX PROGRAM – Role: Logo Design

2019

COMANCHE – Role: Concept Art   I   UI/UX   I   Marketing   I   Style Guide

DR!FT – Role: UI/UX

2018

COMANCHE – Role: Concept Art   I   UI/UX   I   Marketing   I   Style Guide

DR!FT – Role: UI/UX

THE GUILD 3 – Role: UI/UX

A PLACE BEYOND THE MIND (VR) – Role: Concept Art

2017

THE GUILD 3 – Role:  UI/UX

PROJECT CARS: GO – Role: UI/UX

2016

NEOCRON 3 – Role: Concept Art   I   UI/UX

PROJECT CARS: GO – Role: UI/UX

DISCIPLES: IV – Role: Concept Art  I  Style Guide

2015

DISCIPLES: IV – Role: Concept Art  I  Style Guide

CROOKZ: THE BIG HEIST – Role: Concept Art  I  UI/UX  I  Style Guide

2014

CROOKZ: THE BIG HEIST – Role: Concept Art  I  UI/UX  I  Style Guide

THE DARK EYE: DEMONICON – Role: Concept Art  I  UI/UX  I  Marketing

2013

THE DARK EYE: DEMONICON – Role: Concept Art  I  UI/UX  I  Marketing

2012

THE DARK EYE: DEMONICON – Role: Concept Art  I  UI/UX  I  Marketing

2011

THE DARK EYE: DEMONICON – Role: Concept Art  I  UI/UX  I  Marketing

STUDY LIKE A BOSS – Role: Student