SENIOR ARTIST
With more than a decade of experience under my belt, I´ve worked on a variety of projects and I make sure to bring passion, curiosity, and enthusiasm to each one of them. I´m used to work with big and small studios and I am quick to adapt and work efficiently as part of a team or on my own. As a senior artist, I bring a wealth of experience to the table. This includes IP development, creating style guides in early development phases, concept art and UI/UX in full production, as well as marketing support. I´ve been creating otherworldly designs for so long, I practically have a passport to Narnia! You can get in contact with my wardrobe via:
thedesigns@outlook.de
2023
DUNE AWAKENING – Coming Soon
2022
DUNE AWAKENING – Coming Soon
2021
EVILLE – Role: Marketing
FOG & SILVER – Role: Concept Art I Style Guide
2020
FOG & SILVER – Role: Concept Art I Style Guide
COMANCHE – Role: Concept Art I UI/UX I Marketing I Style Guide
CYBERPUNK 2077: PHOENIX PROGRAM – Role: Logo Design
2019
COMANCHE – Role: Concept Art I UI/UX I Marketing I Style Guide
DR!FT – Role: UI/UX
2018
COMANCHE – Role: Concept Art I UI/UX I Marketing I Style Guide
DR!FT – Role: UI/UX
THE GUILD 3 – Role: UI/UX
A PLACE BEYOND THE MIND (VR) – Role: Concept Art
2017
THE GUILD 3 – Role: UI/UX
PROJECT CARS: GO – Role: UI/UX
2016
NEOCRON 3 – Role: Concept Art I UI/UX
PROJECT CARS: GO – Role: UI/UX
DISCIPLES: IV – Role: Concept Art I Style Guide
2015
DISCIPLES: IV – Role: Concept Art I Style Guide
CROOKZ: THE BIG HEIST – Role: Concept Art I UI/UX I Style Guide
2014
CROOKZ: THE BIG HEIST – Role: Concept Art I UI/UX I Style Guide
THE DARK EYE: DEMONICON – Role: Concept Art I UI/UX I Marketing
2013
THE DARK EYE: DEMONICON – Role: Concept Art I UI/UX I Marketing
2012
THE DARK EYE: DEMONICON – Role: Concept Art I UI/UX I Marketing
2011
THE DARK EYE: DEMONICON – Role: Concept Art I UI/UX I Marketing
STUDY LIKE A BOSS – Role: Student